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Set Piece Filming Brief 定式拍攝指引 — 教練分析用攝影角度

Camera positions and angles the Set Piece coach needs from every session. Every angle here matters — they all help us prepare the boys and do the job properly. 定式教練每次訓練都需要以下攝影機位置同角度。呢度每一個角度都重要 — 全部都幫我哋準備球員、做好本份。

To those helping us record — thank you

多謝各位幫手拍攝嘅朋友

We really appreciate you giving up your time to film our sessions. This footage is how we prepare the boys and how the coaches do their job, so a few important notes to make sure every session counts.

非常感謝你抽時間幫我哋拍攝訓練。呢啲片段係我哋準備球員同教練工作嘅基礎,所以有幾點好重要嘅事項,確保每次訓練嘅片都影得到。

⏺ Never turn the cameras off. We turn them on and we leave them on. 攝影機永遠唔好熄。我哋開機之後就一直影落去。

Every angle feeds into Sportscode. One continuous recording only needs syncing once. If a camera is stopped and started, it creates hours of re-syncing work. Once recording has started, please never touch it until the session ends.

每個角度都會輸入 Sportscode。一段連續錄影只需要同步一次。如果攝影機中途停止再開,就會製造好多個鐘嘅重新同步工作。開始錄影之後,直到訓練結束千祈唔好掂佢

Part 1 — Lineout 第一部分 — 列陣爭球

Equipment & Sportscode angles · 器材同 Sportscode 角度
Angle 1Camera 1 — Drone 無人機
Angle 2Camera 2 — Video camera, high in stand behind the hooker 攝影機,看台高位鈎球員後方
Angle 3Camera 3 — Usually an iPad, side-on to the hookers 通常用 iPad,鈎球員側面
Angle 4Camera 4 — Usually an iPad, B Team lineout 通常用 iPad,B隊列陣

We have 2 cameras, 3 iPads and 1 drone — enough for all four angles. All four are required, every lineout session. Where possible use the cameras and the drone. Keep this same setup in Sportscode so each angle number always means the same camera. 我哋有 2 部攝影機、3 部 iPad 同 1 部無人機 — 足夠影齊四個角度。四個角度每次列陣訓練都必須齊全。盡可能用攝影機同無人機。Sportscode 上保持同一設定,令每個角度號碼永遠對應同一部攝影機。

1
Drone — Overhead / Behind 無人機 — 高空/後方
Priority 1 · 必須SC Angle 1

Position the drone on the Starting Team (A) side of the field. It must capture both groups practising at the same time — the Starting Team (A) and the Bench & Non-Playing Team (B) — in a single frame. There are two framings depending on the drill: wide when the two teams are working far apart, and closer when the teams are competing against each other.

無人機要放喺正選隊(A隊)嗰邊。畫面要同時影到兩隊嘅練習 — 正選隊(A)同後備/非正選隊(B)— 全部喺同一個鏡頭入面。視乎練習有兩種構圖:兩隊分開練習時影闊啲兩隊互相對抗時就影近啲

Field diagram — drone on starting team side capturing both groups
Setup diagram — Camera 1 sits behind the Starting Team, wide enough to hold both groups. 設置圖 — 一號機喺正選隊後方,闊度要覆蓋兩隊。
Reference drone still — wide angle with both groups working separately
Wide angle — use this framing when the two teams are far apart, working separately. Both groups stay in frame. 闊角度 — 兩隊相距較遠、分開練習時用呢個構圖。兩隊都要留喺畫面入面。
Reference drone still — closer angle with teams competing
Closer angle — use this framing when the teams are competing against each other. Pod detail, lifts and spacing are all readable. 近角度 — 兩隊互相對抗時用呢個構圖。舉人組、升舉同企位都清楚可見。
Do 要做 Stay on the Starting Team side for the whole session. 全程留喺正選隊嗰邊。
Do 要做 Keep both groups in frame at all times — widen out if they drift apart. 兩隊要一直喺畫面入面 — 如果兩隊拉開咗,就影闊啲。
Don't 唔好 Don't follow the ball and lose the second group. The wide frame is the footage. 唔好跟住個波而漏咗第二隊。闊畫面先係我哋要嘅片。
Don't 唔好 Don't fly so high that jersey numbers become unreadable. 唔好飛得太高,令球衣號碼睇唔到。
Don't 唔好 Never stop the recording between reps or drills — one continuous file per session, for Sportscode sync. 練習之間永遠唔好停止錄影 — 每堂訓練一段連續片,方便 Sportscode 同步。
2
High in Stand — Behind the Hooker 看台高位 — 鈎球員正後方
Priority 2 · 次要SC Angle 2

Position the camera high in the stand, directly behind the hooker, looking down the line. This angle shows whether the throw is straight or not, and whether the jumpers or lifters are breaking the glass (getting too close to the defending side). The preference is the lineout directly in line with the camera — that's not always possible, but where possible, move Camera 2 so it is in line.

攝影機要放喺看台高位,鈎球員正後方,沿住邊線方向拍攝。呢個角度可以清楚睇到鈎球員擲球係咪擲直,亦可以觀察跳球員同托舉球員有冇「breaking the glass」(即係太接近防守方)。最理想係列陣同攝影機成一直線 — 明白唔係次次做到,但可以嘅話,請移動二號機去到成一直線嘅位置。

Field diagram — Camera 2 high in the stand behind the hookers, looking down the line
Setup diagram — Camera 2 sits behind the two hookers, sightline running straight down the lineout. 設置圖 — 二號機喺兩位鈎球員後方,視線沿住列陣直望落去。
Reference still — preferred angle, camera directly in line with the throw
PREFERRED — directly in line with the throw. Straight vs not straight is obvious at a glance, and any player breaking the glass shows immediately. Move Camera 2 to get this wherever possible. 首選 — 同擲球完全成一直線。一眼就睇到擲球直唔直,任何 breaking the glass 都即刻現形。可以嘅話,請移動二號機做到呢個角度。
Reference still — acceptable angle, high and behind but off the line of the throw
OK — high and behind the throw but off the line. Acceptable when getting directly in line isn't possible. 可以接受 — 高位喺擲球後方但唔係成一直線。當冇辦法完全對正時可以接受。
Do 要做 Get height — up in the stand, not at pitch level, so the camera looks down the line. 要有高度 — 上看台,唔好喺場邊平地,等鏡頭可以沿線望落去。
Do 要做 Line the camera up directly behind the hooker — square to the throw. 攝影機要對正鈎球員正後方 — 同擲球成一直線。
Don't 唔好 Don't leave this angle out — the throw and glass reads depend on it. 唔好漏咗呢個角度 — 擲球同 breaking the glass 嘅判斷全靠佢。
3
Side-On — Hookers' Throw 側面 — 鈎球員擲球
Priority 2 · 次要SC Angle 3

This angle is so the hookers can analyse their own throw. Camera 3 is usually an iPad — the hookers are OK with that. Set up side-on with the Starting Team hooker, while catching the bench hooker in frame as well. Try not to get footage that is too low, so the ball is still visible when it's above their head. This footage may also be sent to the hookers' private throwing coaches for analysis, so this angle matters.

呢個角度係俾鈎球員分析自己嘅擲球動作。三號機通常用 iPad — 鈎球員冇問題。企喺正選鈎球員側面拍攝,同時將後備鈎球員都收入畫面。鏡頭唔好太低,避免當個波高過佢哋個頭時睇唔到個波。呢個角度對球員分析自己嘅擲球非常重要,亦可能會將片段傳俾佢哋自己嘅私人擲球教練作分析,所以呢個角度非常重要。

Field diagram — Camera 3 side-on to the starting hooker with the bench hooker also in frame
Setup diagram — Camera 3 side-on to the starting hooker, bench hooker also in frame. 設置圖 — 三號機喺正選鈎球員側面,後備鈎球員都要入鏡。
Reference still — side-on view of the thrower with second thrower visible down the line
Side-on framing — starting hooker in the foreground, second thrower visible down the line, ball clearly visible above the head. 側面構圖 — 正選鈎球員喺前景,第二位擲球員沿線可見,個波喺頭頂上清楚可見。
Reference still — side-on view showing full ball flight after release
High enough to hold the full ball flight after release — the throw can be traced from hands to target. 高度足以影到出手後成個飛行軌跡 — 由出手到目標都可以追蹤到。
Do 要做 Side-on with the starting hooker, bench hooker in frame too. 正選鈎球員側面,後備鈎球員都要入鏡。
Don't 唔好 Don't set up too low — the ball must stay visible when it's above their head. 唔好set得太低 — 個波高過個頭時都要睇到。
4
B Team — Bench & Non-Starters B隊 — 後備球員及非正選球員
Priority 2 · 次要SC Angle 4

Covers the B Team lineout (bench and non-starters). Usually an iPad. The frame must include the hookers and the whole 15m mark — we can't have some of the lineout missing. If we get four angles for lineout, this is angle 4 on Sportscode.

拍攝 B隊列陣(後備球員及非正選球員)。通常用 iPad 拍攝。畫面必須包括 Hookers 同埋完整嘅 15 米線範圍,唔可以有任何 Lineout 畫面缺失。呢個要求非常重要。如果 Lineout 有四個角度,呢個就係 Sportscode 嘅四號角度

Field diagram — Camera 4 covering the B team lineout, hookers and full 15m in frame
Setup diagram — Camera 4 frames the B Team lineout from hooker to the 15m, nothing cut off. 設置圖 — 四號機影住B隊列陣,由鈎球員到15米線,冇任何部分被切走。
Reference still — pitch-level camera setup covering the second group's session
Reference — the second group covered with its own fixed camera, whole drill in frame. 參考 — 第二組有自己嘅固定攝影機,成個練習都喺畫面入面。
Do 要做 Frame from the hookers to the whole 15m mark. 構圖要由鈎球員影到成條15米線。
Don't 唔好 Don't crop the lineout — no part of it can be missing. 唔好切走列陣任何部分 — 唔可以有畫面缺失。

The Lineout Database

列陣資料庫

We run a lineout database in Sportscode so we can track and fix things through the week. It's how we make sure nothing gets missed before the weekend.

我哋喺 Sportscode 運行一個列陣資料庫,等我哋可以喺一週內追蹤同修正各樣嘢,確保週末之前冇任何遺漏。

  • What lineouts we run in two-week blocks.我哋喺兩星期一個週期入面用咗邊啲列陣。
  • What mistakes happen, so we can fix them before the weekend.出現咗咩錯誤,等我哋喺週末前修正。
  • Which players need specific work-ons.邊個球員需要針對性嘅改進項目。
  • What each hooker has thrown, so they go into the weekend prepared for calls we haven't thrown.每位鈎球員擲過咩,令佢哋帶住我哋未擲過嘅呼號,有準備咁進入週末。
  • Shared triggers — every player has a trigger at lineout time: a trigger to move, a trigger to throw. We all need to know them.共用觸發訊號 — 每位球員喺列陣時都有觸發訊號:郁動嘅訊號、擲球嘅訊號。全隊都要知道。
What we need from Andy: code every lineout for both teams — each and every one. This makes it simple to add to the database so we never miss a thing. 需要 Andy 做嘅:將兩隊每一個列陣都編碼 — 每一個都要。咁樣就好容易加入資料庫,確保萬無一失。
Screenshot of the lineout database in Sportscode showing coded lineouts
The lineout database in Sportscode — every lineout coded and ready to track. Sportscode 入面嘅列陣資料庫 — 每個列陣都已編碼,隨時可以追蹤。

Part 2 — Maul 第二部分 — 冒爾

Sportscode angles — Maul · Sportscode 角度 — 冒爾
Angle 1Camera 1 — Drone, defensive side 無人機,防守方嗰邊
Angle 2Camera 2 — Side-on, front of the lineout 側面,列陣前端
Angle 3Camera 3 — Side-on, back of the lineout 側面,列陣後端
Angle 4Camera 4 — Hooker throw 鈎球員擲球

All four angles are required, every maul session. Use the cameras for angles 2 and 3 — not iPads. 四個角度每次冒爾訓練都必須齊全。二號同三號角度要用攝影機,唔好用 iPad。

1
Maul Camera 1 — Drone, Defensive Side Maul 一號攝影機 — 無人機,防守方嗰邊
Priority 1 · 必須SC Angle 1

The drone needs to be on the defensive maul side. The defensive side only. This is very important.

呢個鏡頭必須放喺防守 Maul 嗰邊,只可以拍攝防守方。呢個要求非常重要。

Field diagram — maul camera 1 drone positioned on the maul defence side only
Setup diagram — the drone sits behind the Maul Defence (A) side, never the attack side. 設置圖 — 無人機喺防守方(A)後面,永遠唔喺進攻方嗰邊。
Reference drone still — overhead view from the defensive side of the maul
This is the angle we want — overhead from the defensive side as the maul forms. 呢個就係我哋想要嘅角度 — 冒爾形成時,由防守方上空拍攝。
Do 要做 Drone on the defensive maul side, every rep. 無人機每一次都要喺防守 Maul 嗰邊。
Don't 唔好 Never film from the attack side — defensive side only. 永遠唔好由進攻方嗰邊拍攝 — 只可以影防守方。
2·3
Maul Cameras 2 & 3 — Side-On, Each Side Maul 攝影機 2 同 3 — 兩邊側面角度
Every maul session · 每次必須SC Angles 2 & 3

Two cameras, side-on, one on each side of the maul — Camera 2 at the front of the lineout (angle 2), Camera 3 at the back of the lineout (angle 3). Use the cameras for these, not iPads. These angles are so important because we see the height of the rocks and the timings of the rocks and banks. We need these on each side every time we have maul training.

兩部攝影機,側面拍攝,冒爾兩邊各一部 — 二號機喺列陣前端(二號角度),三號機喺列陣後端(三號角度)。呢兩個角度要用攝影機,唔好用 iPad。呢兩個角度非常重要,因為我哋要睇到 rocks 嘅高度,同埋 rocks 同 banks 嘅時機。每次進行 Maul 訓練,都必須拍攝兩邊嘅側面角度。

Field diagram — maul cameras 2 and 3 side-on, one on each side of the maul
Setup diagram — Cameras 2 and 3 side-on, one each side of the maul. 設置圖 — 二號同三號機側面拍攝,冒爾兩邊各一部。
Reference still — Camera 2, front of the lineout, side-on to the maul
Camera 2 · Angle 2 — front of the lineout, side-on. Heights and body positions readable as the maul forms. 二號機 · 二號角度 — 列陣前端,側面。冒爾形成時,高度同身體姿勢清楚可見。
Reference still — Camera 3, back of the lineout, side-on to the maul
Camera 3 · Angle 3 — back of the lineout, side-on. Both ends together give the full picture of rock and bank timing. 三號機 · 三號角度 — 列陣後端,側面。兩端一齊先睇到 rocks 同 banks 時機嘅全貌。
Do 要做 One camera each side, side-on — both running, every maul session. 兩邊各一部,側面拍攝 — 每次 Maul 訓練兩部都要開住。
Don't 唔好 Don't cover one side only — timing reads need both angles. 唔好只影一邊 — 睇時機需要兩邊嘅角度。

Part 3 — Scrum 第三部分 — 鬥牛

Sportscode angles — Scrum · Sportscode 角度 — 鬥牛
Angle 1Camera 1 — Side-on, one side 側面,一邊
Angle 2Camera 2 — Side-on, other side 側面,另一邊
Angle 3Camera 3 — Hookers scrummaging (often iPad) 鈎球員鬥牛(通常 iPad)
Angle 4Camera 4 — Halfback feed & hookers' strike (often iPad) 半衛餵球同鈎球員爭球(通常 iPad)
Angle 5Camera 5 — Bird's-eye, SCAA only (nice to have) 鳥瞰,只限 SCAA(有就更好)

Cameras 1, 2, 3 and 4 are required every single scrum session. Camera 5 (bird's-eye) at SCAA home base only — not needed on the road. A behind-the-scrum angle is available by request only, when we're having issues with the ball not getting through the channel. 一號、二號、三號同四號攝影機每次鬥牛訓練都必須齊全。五號機(鳥瞰)只喺 SCAA 主場用 — 出外唔需要。鬥牛後方角度只限要求時拍攝,當個波過唔到 channel 有問題嗰陣。

1·2
Scrum Cameras 1 & 2 — Side-On, Each Side 鬥牛攝影機 1 同 2 — 兩邊側面
Every scrum session · 每次必須SC Angles 1 & 2

Two cameras, side-on, one on each side of the scrum — Camera 1 (angle 1) one side, Camera 2 (angle 2) the other. These read the full picture of the scrum from both sides.

兩部攝影機,側面拍攝,鬥牛兩邊各一部 — 一號機(一號角度)一邊,二號機(二號角度)另一邊。兩邊一齊睇到鬥牛嘅全貌。

Field diagram — scrum cameras 1 and 2 side-on each side, 3 and 4 covering hookers and feed
Setup diagram — Cameras 1 and 2 side-on each side; 3 and 4 in tight on the hookers and the feed. 設置圖 — 一號同二號機喺兩邊側面;三號同四號機近距離影鈎球員同餵球。
Reference still — side-on scrum from one side
Camera 1 · Angle 1 — side-on, one side. 一號機 · 一號角度 — 側面,一邊。
Reference still — side-on scrum from the other side
Camera 2 · Angle 2 — side-on, the other side. 二號機 · 二號角度 — 側面,另一邊。
Do 要做 One camera each side, side-on — both running, every scrum session. 兩邊各一部,側面拍攝 — 每次鬥牛訓練兩部都要開住。
Don't 唔好 Don't leave a side out — we need both. 唔好漏咗一邊 — 兩邊都要。
3
Scrum Camera 3 — Hookers Scrummaging 鬥牛三號攝影機 — 鈎球員鬥牛
Every scrum session · 每次必須SC Angle 3

Often an iPad. Its sole purpose is to see the hookers scrummaging — Cameras 1 and 2 often miss them. Get in tight and low on the front row so the hookers are clearly in shot.

通常用 iPad。唯一目的係睇到鈎球員鬥牛 — 一號同二號機經常影唔到佢哋。近距離低角度對住第一排,令鈎球員清楚入鏡。

Reference still — low tight view of the hookers scrummaging
Camera 3 · Angle 3 — in tight on the hookers, the part Cameras 1 and 2 miss. 三號機 · 三號角度 — 近距離對住鈎球員,正正係一號二號機影唔到嘅部分。
Do 要做 Frame the hookers clearly — that's the whole job of this angle. 清楚影到鈎球員 — 呢個角度就係為咗佢哋。
Don't 唔好 Don't sit so far back that the hookers disappear into the pack. 唔好企太遠,令鈎球員被人埋沒喺陣入面。
4
Scrum Camera 4 — Feed & Strike 鬥牛四號攝影機 — 餵球同爭球
Every scrum session · 每次必須SC Angle 4

Often an iPad. Its sole purpose is watching the halfback feed and the hookers' strike. Get in low at the tunnel so the feed and the strike are both clearly visible. This is so important.

通常用 iPad。唯一目的係睇住半衛餵球同鈎球員爭球。喺通道位低角度拍攝,令餵球同爭球都清楚可見。呢個角度非常重要。

Reference still — low view into the tunnel showing the feed and strike
Camera 4 · Angle 4 — low into the tunnel, feed and strike both in shot. 四號機 · 四號角度 — 低角度影入通道,餵球同爭球都入鏡。
Do 要做 Get low at the tunnel — feed and strike both in frame. 喺通道位低角度 — 餵球同爭球都要入鏡。
Don't 唔好 Don't leave this out — the feed and strike can't be read from the side angles. 唔好漏咗呢個 — 側面角度睇唔到餵球同爭球。
5
Scrum Camera 5 — Bird's-Eye (SCAA only) 鬥牛五號攝影機 — 鳥瞰(只限 SCAA)
Nice to have · 有就更好SC Angle 5

A bird's-eye overhead view. Nice to have every time we are at SCAA (our home base) as Camera 5. Not needed on the road.

鳥瞰高空角度。每次喺 SCAA(我哋主場)都值得影,作為五號機。出外就唔需要。

Reference still — bird's-eye overhead view of the scrum
Camera 5 · Angle 5 — bird's-eye from directly overhead. SCAA only. 五號機 · 五號角度 — 正上方鳥瞰。只限 SCAA。
Behind the Scrum — By Request Only 鬥牛後方 — 只限要求時
By request · 要求時

A behind-the-scrum angle, good to have if we are having issues with the ball not getting through the channel. This is by request only — not part of the standard session set.

鬥牛後方角度,當個波過唔到 channel 有問題嗰陣值得影。只限要求時拍攝 — 唔屬於每次訓練嘅標準設定。

Reference still — view from behind the scrum down the channel
Behind the scrum — down the channel, for when the ball isn't coming through. 鬥牛後方 — 沿 channel 望落去,當個波出唔到嗰陣用。

Pre-record checklist

開機前檢查清單 — 每次訓練開始前逐項剔。

Batteries charged the night before — every camera and iPad. 前一晚叉滿所有電池 — 每部攝影機同 iPad。
SD cards cleared before the session. 訓練前已清空所有記憶卡。
Tripods brought for every camera. 每部攝影機都帶咗腳架。
Drone is on the Starting Team side. 無人機喺正選隊嗰邊。
Both groups are fully in frame — wide if far apart, closer if competing. 兩隊完整喺畫面入面 — 分開就影闊,對抗就影近。
Height check — jersey numbers readable. 高度檢查 — 睇到球衣號碼。
Lineout — all four angles running (drone, stand camera, hookers iPad, B Team iPad). 列陣 — 四個角度都開住(無人機、看台攝影機、鈎球員 iPad、B隊 iPad)。
Camera 2 is high in the stand, directly behind the hooker. 二號機喺看台高位,鈎球員正後方。
Camera 3 is side-on to the starting hooker, not too low — ball visible above the head. 三號機喺正選鈎球員側面,唔好太低 — 個波喺頭頂上要睇到。
Camera 4 (iPad) frames the B Team lineout — hookers to the whole 15m, nothing missing. 四號機(iPad)影住B隊列陣 — 由鈎球員到成條15米線,冇缺失。
Every lineout coded for both teams — each and every one. 兩隊每一個列陣都已編碼 — 每一個都要。
Maul days — drone on the defensive maul side only; side-on cameras running front and back. Maul 訓練日 — 無人機只可以喺防守方嗰邊;前後兩邊側面機都要開住。
Scrum days — cameras 1, 2, 3 and 4 all running; camera 5 (bird's-eye) if at SCAA. 鬥牛訓練日 — 一至四號機都開住;如喺 SCAA 加開五號機(鳥瞰)。
Recording started before the first rep — then never touched until the session ends. 第一次練習前已開始錄影 — 之後直到訓練結束都唔准掂

Ticks reset when the page reloads — run the list fresh every session. 清單每次重新開頁會重設 — 每堂訓練都重新剔一次。